Feuille de personnage - Eclipse Phase V2
Personnage
Valid name is required.
Valid aliases is required.
Valid motivations are required.
Valid languages is required.
Valid ego traits are required.
Valid background is required.
Valid career is required.
Valid interest is required.
Valid faction is required.
Valid muse is required.
Valid Rez Points is required.
Please select a valid gender.
Please provide a valid sex.
Valid age is required.
Aptitudes
-
Astuces (SAV)
Savvy -
Cognition (COG)
Cognition -
Intuition (INT)
Intuition -
Réflexes (REF)
Reflexes -
Somatique (SOM)
Somatics -
Volonté (WIL)
Willpower
Statistiques déduites
-
Initiative
Initiative -
Lucidité
Lucidity -
Santé mentale
Insanity Rating -
Seuil traumatique
Trauma Threshold
Valid sub-strain is required.
Valid infection rating is required.
Faits marquants (Influence Events) |
Description (Description) |
---|---|
1 | (Physical Damage, Take DV 1d6) |
2 | (Physical Damage, Take DV 1d6) |
3 | (Physical Damage, Take DV 1d6) |
Coup d'éclat (Sleights Type) |
Action (Action) |
Durée (Duration) |
Mode opératoire (Infection Mod) |
Effets (Effects) |
---|---|---|---|---|
- | ||||
- | ||||
- |
Valid bot/vehicle name is required.
Valid bot/vehicle vigor is required.
Valid bot/vehicle flex is required.
Valid bot/vehicle damage is required.
Valid bot/vehicle wounds is required.
Valid bot/vehicle armor is required.
Valid bot/vehicle WT is required.
Valid bot/vehicle DUR is required.
Valid bot/vehicle DR is required.
Valid bot/vehicle size is required.
Valid bot/vehicle movement is required.
Valid bot/vehicle ware is required.
Compétence (Skill) |
Aptitude (APT) |
Type (Type) |
Total (Total) |
---|---|---|---|
Arme à feu (Guns) | REF | Combat (Combat) | 30 |
Athlétisme (Athletics) | SOM | Physique (Physical) | 40 |
Chute libre (Free Fall) | SOM | Physique (Physical) | 30 |
Compétence exotique (Exotic Skill) | - | Domaine (Field) | 30 |
Esquive (Fray) | REF | Combat (Combat) | 30 |
Infiltration (Infiltrate) | REF | Physique (Physical) | 30 |
Infosec (Infosec) | COG | Technique (Technical) | 30 |
Interface (Interface) | COG | Technique (Technical) | 30 |
Kinésique (Kinesics) | SAV | Social (Social) | 30 |
Matériel (Hardware) | COG | Domaine, Technique (Field, Technical) | 30 |
Médecine (Medecine) | COG | Domaine, Technique (Field, Technical) | 30 |
Mêlée (Melee) | SOM | Combat (Combat) | 30 |
Percevoir (Perceive) | INT | Mental (Mental) | 30 |
Persuasion (Persuasion) | SAV | Social (Social) | 30 |
Piloter (Pilot) | REF | Domaine, Véhicule (Field, Vehicle) | 30 |
Programmer (Program) | COG | Technique (Technical) | 30 |
Provoquer (Provoke) | SAV | Social (Social) | 30 |
Psychologie (Psi) | WIL | Mental, Psychologie (Mental, Psi) | 30 |
Recherche (Research) | INT | Technique (Technical) | 30 |
Savoir (Know) | COG/INT | Domaine, Savoir (Field, Know) | 30 |
Survie (Survival) | INT | Mental (Mental) | 30 |
Tromper (Deceive) | SAV | Social (Social) | 30 |
Arme (Weapon) |
Compétence (Skill) |
Dommages (Ranged DV) |
Mode de tir (Firing Mode) |
Munition (Ammo) |
Portée (Range) |
Complexité (Complexity/Gear Points) |
Notes (Notes) |
---|---|---|---|---|---|---|---|
Claws | Melee | 2d6 | - | - | - | Min/1 | Concealeable |
Battle Laser | Beam | 3d10 + 4 | SA/BF/FA | 50 | 150 | Maj/R/3 | Fixed, Long |
Armure (Armor Type) |
Énergie (Energy) |
Cinétique (Kinetic) |
Complexité (Complexity/Gear Points) |
Notes (Notes) |
---|---|---|---|---|
Biowave | +2 | +3 | Min/1 | Conceleable |
Paquetage (Gear) |
Complexité (Complexity/Gear Points) |
Description Description |
---|---|---|
Automech | Mod/2 | Repair Bot |
Enhanced Vision | Mod/2 | Tetrachromatic vision, wide frequency range, better focus. +10 vision Perceive Tests |
Valid name is required.
Valid name is required.
Valid morph name is required.
Valid MP Cost is required.
Valid damage taken is required.
Valid wounds taken is required.
Valid movement rate is required.
Valid ware is required.
Valid morph traits is required.
Valid morph note is required.
Valid insight is required.
Valid moxie is required.
Valid vigor is required.
Valid flex is required.
Valid wound threshold is required.
Valid durability is required.
Valid death rating is required.
Valid ego flex is required.
-
Astuces (SAV)
Savvy -
Cognition (COG)
Cognition -
Intuition (INT)
Intuition -
Réflexes (REF)
Reflexes -
Somatique (SOM)
Somatics -
Volonté (WIL)
Willpower
Valid muse name is required.
-
Initiative
Initiative -
Lucidité
Lucidity -
Santé mentale
Insanity Rating -
Seuil traumatique
Trauma Threshold
Compétence (Skill) |
Total (Total) |
---|---|
Matériel : Électonique (Hardware: Electronics) | 30 |
Infosec (Infosec) | 40 |
Interface (Interface) | 30 |
Savoir : Comptabilité (Know: Accounting) | 30 |
Savoir : Psychologie (Know: Psychology) | 30 |
Percevoir (Perceive) | 30 |
Programmer (Program) | 30 |
Recherche (Research) | 30 |
Savoir : (Know:) | 30 |
Savoir : (Know:) | 30 |
Valid mesh WT is required.
Valid mesh DUR is required.
Valid mesh DR is required.
Valid mesh damage is required.
Valid mesh wounds is required.
Please select a valid the last backup entry.
Please provide a valid backup date.
Valid storage location is required.
Valid mental edits/psychosurgery data is required.
Valid ongoing effects/conditions are required.
Valid motivation goals are required.
Valid active forks are required.
Valid additional notes are required.